Class Tattoos Guide (Lineage 2 chronicle 4)

Tattoos

Tattoos are a way to customize your characters stats, to specialize them into performing a general role, such as in PvP, soloing, PvE parties, or it could be a specific trait that you are trying to maximize. The following is a list of what each stat does, as of C5. Following that is a listing of stats for different classes; note that each class has a total of 170 points. These base stats never change unless you equip an armor set or apply a tattoo to your character.

· STR (strength): physical attack, resistance to skills like curse: weakness

· DEX (dexterity): accuracy, critical rate, attack speed, movement speed, evasion, speed and recharge of physical skills, resistance to skills like dryad root

· CON (constitution): maximum HP, carrying capacity, HP regeneration rate, skills like poison

· INT (intelligence): magical attack

· WIT (wit): casting speed, magical critical rate, speed and recharge of magical skills, % xp restored with resurrection

· MEN (mentality): maximum MP, MP regeneration rate, magical defense, resistance to skills like sleep

 

 

 

 

 

STR

 

DEX

 

CON

 

INT

 

WIT

 

MEN

 

human fighter

 

40

 

30

 

43

 

21

 

11

 

25

 

elven fighter

 

36

 

35

 

36

 

23

 

14

 

26

 

dark elf fighter

 

41

 

34

 

32

 

25

 

12

 

26

 

orc fighter

 

40

 

26

 

47

 

18

 

12

 

27

 

dwarven fighter

 

39

 

29

 

45

 

20

 

10

 

27

 

human mystic

 

22

 

21

 

27

 

40

 

20

 

39

 

elven mystic

 

21

 

24

 

25

 

37

 

23

 

40

 

dark elf mystic

 

23

 

23

 

24

 

44

 

19

 

37

 

orc mystic

 

27

 

24

 

31

 

31

 

15

 

42

 

How they Work

Usually what you try to do when choosing a tattoo is to increase a stat which is already high, or to increase the effect of damage-dealing skills. Only physical skills (STR/DEX/CON) can be exchanged with physical skills, and only magical skills (INT/WIT/MEN) can be exchanged for magical skills.

Do not apply tattoos until after your second class change (level 40). Before that, they are simply not worth the money, and when you complete your second class change, any tattoos you have will be erased. Before level 40 you can only apply regular dyes, and after level 40 you can only apply “greater dyes”. So do not buy or trade for any dye that does not start with the word “greater”. You need 10 dyes to make one tattoo; all you need to do is talk to a symbol maker in any non-newbie town (he can be found in the general/magic store).

Also never use tattoos that don’t give you an even trade. +1/-1 is better than +1/-2, as the latter will cause your total stats to be less than 170, which is not good. Not all classes can apply every type of tattoo.

All classes can use tattoos to change STR, DEX, and CON. Fighter classes cannot change their MEN with tattoos. Healers/buffers cannot change their INT with tattoos. Note that any class can change any stat through armor set bonuses. Each character can only have three tattoos applied at one time; they go in the boxes on the right of your character info screen when applied. Once you have applied a tattoo, it is permanent unless you decide to remove it at a symbol maker NPC.

When you remove a tattoo, you only get 5 of the 10 dyes you needed to make it, so it’s really not a good idea to switch tattoos back and forth. Note that when you subclass, your sub does not have the same tattoos as your main; your sub will start out with no tattoos applied. The most you can change any stat with tattoos positively is +5, there is no limit on how much you can change a stat negatively. This means that if you apply two tattoos of +4STR/-4DEX, the end result will be +5STR and –8DEX.

Finding Dyes

Dyes for different tattoos can be found in many places in lineage2. You may spoil them from mobs, get them from drops, raids, common craft, or trade ancient adena for them at the merchant of mammon.

Note that you CANNOT buy greater dyes from a merchant in town, as they only sell regular dyes. if buying from the merchant of mammon (he visits the necropolis during the seal validation period) the +4/-4 dyes cost 174000aa, the +3/-3 dyes are 108000aa, the +2/-2 dyes are 72000aa and the +1/-1 dyes are 60000aa.

This means that if you want to go +5/-5, the cheapest way to do it is to get a +3/-3 and a +2/-2 tattoo, as this will save you 54000aa over a +4/-4 and a +1/-1. Because not much is known yet about the spoils for C5, the following is an incomplete list of known spoils, I will update it at some point when more is known about C5. If you get any info on this please pm me on the official boards at KingdomForCoin.

· +1STR/-1DEX : ??

· +1STR/-1CON : ??

· +2STR/-2DEX : unicorn elder(55)

· +2STR/-2CON : ??

· +3STR/-3DEX : tairim(50) horrifying cannon golem(52)

· +3STR/-3CON : elder talrk basilisk(51) crypt archon(50)

· +4STR/-4DEX : lost iron golem(58)

· +4STR/-4CON : doom scout(56) fallen orc shaman(59) lilim priest(60) tomb inquisitor(57) sharp talon tiger(59)

· +1DEX/-1STR : ??

· +1DEX/-1CON : ??

· +2DEX/-2STR : ??

· +2DEX/-2CON : ??

· +3DEX/-3STR : ??

· +3DEX/-3CON : harit lizardman archer(62)

· +4DEX/-4STR : ??

· +4DEX/-4CON : ??

· +1CON/-1STR : ??

· +1CON/-1DEX : ??

· +2CON/-2STR : oel mahum witch doctor(55)

· +2CON/-2DEX : ??

· +3CON/-3STR : sepulcher inquisitor(57)

· +3CON/-3DEX : kaim vanul lad(51)

· +4CON/-4STR : lost buffalo(60)

· +4CON/-4DEX : ??

· +1INT/-1WIT : ??

· +1INT/-1MEN : ??

· +2INT/-2WIT : ??

· +2INT/-2MEN : ??

· +3INT/-3WIT : ??

· +3INT/-3MEN : ??

· +4INT/-4WIT : ??

· +4INT/-4MEN : ??

· +1WIT/-1INT : ??

· +1WIT/-1MEN : ??

· +2WIT/-2INT : ??

· +2WIT/-2MEN : ??

· +3WIT/-3INT : ??

· +3WIT/-3MEN : ??

· +4WIT/-4INT : ??

· +4WIT/-4MEN : ??

· +1MEN/-1INT : ??

· +1MEN/-1WIT : ??

· +2MEN/-2INT : ??

· +2MEN/-2WIT : oel mahum warrior(54)

· +3MEN/-3INT : ??

· +3MEN/-3WIT : lilim marauder(57)

· +4MEN/-4INT : ??

· +4MEN/-4WIT : ??

Class Specific Information

Warlord
As a melee that specializes in AOE PvE, you typically want to be running around with a single buffer at low levels, and at higher levels, a couple more AOE-capable classes (destroyer, dwarf, or nuker) and at least two buffers/healers, preferably not of the same type. There isn’t really a solo build for this type of class, and it doesn’t do great in PvP.

· +DEX : helps you run around faster and gather a train without dying.

· +STR : helps you do more damage, this is essential in healing yourself with VR.

· +CON : might have been good in C4, but in C5 changed the “revival” skill so that it can only be used with 5% hp. thus, its not really a skill you should be depending on.

Gladiator
Like the warlord, you are a great PvE class, although unlike the warlord you fare a bit better in the arena. If you go +STR go all the way with +5, same with dex if you go that way. tallum heavy and kesh*kesh go great with +DEX, magestic heavy and kesh*dama goes great with +STR. most people seem to max out one and also do a bit of the other.

· +STR : increases damage, never a bad thing.

· +DEX : helps you catch enemies in PvP, and helps attack speed.

Paladin
As a tank with majesty threes really not any point in trying to evade hits with a +DEX setup. you want to get your p. def and m.def as high as possible through over-enchanting gear, so that you need less heals when tanking for a party. nightmare heavy or majestic heavy should work fine.

· +STR : increasing damage is nice for PvP and PvE.

· +CON : tons of extra hp is nice for PvP and raids, but get a health SA as well.

· +INT : I’m not sure if increasing INT affects the “sacrifice” skill in C5.

Dark Avenger
As a tank with majesty threes really not any point in trying to evade hits with a +DEX setup. you want to get your p. def and m.def as high as possible through over-enchanting gear, so that you need less heals when tanking for a party. most DAs wear nightmare heavy because the shield bonus stacks with the “reflect damage” skill.

· +STR : +STR : increasing damage is great for PvP and PvE.

· +CON : tons of extra hp is nice for PvP and raids, but get a health SA as well.

· +INT : great for soloing, with drain life this setup lets you go forever.

Treasure Hunter
Dark crystal light looks like it would be a good armor set, or nightmare light if going against magic wielding mobs/players. get a dagger with focus or critical damage.

· +STR : more damage.

· +DEX : increase in crit rate for more damage.

Hawkeye
As the slowest of the archer classes, +DEX really aren’t your cup of tea, but it doesn’t hurt.

· +STR : more damage is good damage.

· +DEX : increase in crit rate for more damage.

· +CON : not bad for soloing, but over time may be just a waste of ss and arrows.

Sorcerer/ess
As a nuker, you want to level with +INT, you may add +WIT later for PvP. dark crystal robes for PvP, nightmare robes for PvE. get a sword of miracles in A grade with acumen, and/or a sword of valhalla in B grade with acumen. or you can max out your damage with a magic power SA.

· +INT : more damage per spell.

· +MEN: more mp.

· +WIT : faster damage.

Necromancer
Get a sword of miracles in A grade with acumen, and/or a sword of valhalla in B grade with acumen. or you can max out your damage with a magic power SA.

· +CON : with the “body to mind” skill, more HP = more MP.

· +INT : helps in landing debuffs and by increasing damage from the “death spike” skill.

· +WIT : faster damage.

Warlock
By increasing your attack speed, you increase your cubic fire rate. using a dagger helps to do this. you may want to get a set of blue wolf light or doom light or robes to +6.

· +DEX : increased fire rate for cubics.

· +WIT : faster heals.

· +MEN : more MP.

Bishop
Note that you cannot change your INT stat. you may want to try to get an avadon robe set to +6. any weapon with acumen will do.

· +STR : good for solo or additional damage in PvE.

· +CON : increased survivability in PvE.

· +MEN : before you get the “balance life” skill this is essential as you will run out of mp otherwise.

· +WIT : this is also essential, to increase % restored with “resurrection” and fast heals.

Prophet
Note that you cannot change your INT stat. you may want to try to get an avadon robe set to +6, or blue wolf heavy set to +6. any weapon with acumen will do.

· +STR : good for solo or additional damage in PvE.

· +CON : increased survivability in PvE, especially if you wear heavy armor.

· +WIT : faster buffs. you still cannot buff a party faster than a warcryer.

BladeDancer
If you go +STR goes all the way with +5, same with dex if you go that way. tallum heavy and kesh*kesh go great with +DEX, magestic heavy and kesh*dama goes great with +STR.

· +STR : increases damage, never a bad thing.

· +DEX : helps you catch enemies in PvP, and helps attack speed.

· +CON : higher survivability, but will not make you a solid tank in PvE.

ShilienKnight
By increasing your attack speed, you increase your cubic fire rate. tallum heavy and a tallum blade with the haste SA is one way to do this. though a dark crystal shield will look better, a nightmare shield will work better.

· +DEX : increased fire rate for cubics.

· +INT : increased life from drains and increased land rate of lightning strike.

AbyssWalker
You are the strongest dagger, with a good crit rate. dark crystal light looks like it would be a good armor set, or nightmare light if going against magic wielding mobs/players. get a dagger with focus or critical damage.

· +STR : more damage.

· +DEX : increase in crit rate for more damage.

PhantomRanger
Tallum light for soloing, dark crystal light for everything else.

· +STR : more damage is good damage.

· +DEX : increase in crit rate for more damage.

SpellHowler
As a nuker, you want to level with +INT, you may add +WIT later for PvP. dark crystal robes for PvP, nightmare robes for PvE. get a sword of miracles in A grade with acumen, and/or a sword of Valhalla in B grade with acumen. or you can max out your damage with a magic power SA.

· +CON : with the “body to mind” skill, more HP = more MP.

· +INT : more damage per spell.

· +MEN: more mp.

· +WIT : faster damage.

PhantomSummoner
By increasing your attack speed, you increase your cubic fire rate. using a dagger helps to do this. you may want to get a set of blue wolf light or doom light or robes to +6.

· +DEX : increased fire rate for cubics.

· +WIT : faster heals.

· +MEN : more MP.

ShilienElder
Note that you cannot change your INT stat. you may want to try to get an avadon robe set to +6. any weapon with acumen will do.

· +CON : increased survivability in PvE.

· +MEN : this is essential as you will run out of mp otherwise.

· +WIT : this is also essential, to increase % restored with “resurrection” and fast heals.

SwordSinger
If you go +DEX goes all the way with +5, same with STR if you go that way. you have a wide variety of weapons to choose from, because unlike the blade dancer you can sing with any weapon.
Every SwS should have a bow, but there are two basic melee setups, sword and shield or a two-handed sword. tallum heavy and a dark legions edge with critical damage SA or blue wolf and Damascus with focus or crit damage SA (go with crit damage if you frequently run around with full buffs) with a shield, or greatsword with focus or critical damage SA and majestic or heavy.

Nightmare light with a dragonslayer with critical drain might work well for a solo setup.

· +DEX : increase in crit rate for more damage.

· +STR : increases damage, never a bad thing.

· +CON : higher survivability, but will not make you a solid tank in PvE.

TempleKnight
By increasing your attack speed, you increase your cubic fire rate. tallum heavy and a tallum blade with the haste SA is one way to do this. though a dark crystal shield will look better, a nightmare shield will work better.

· +DEX : allows you to run off the raid boss when things go bad, get trains for AOE, and increased fire rate for cubics.

PlainsWalker
You are the fastest dagger, with the highest crit rate. dark crystal light looks like it would be a good armor set, or nightmare light if going against magic wielding mobs/players. you may want to try to get a doom light set to +6. get a dagger with focus or critical damage.

· +DEX : increase in crit rate for more damage.

· +STR : more damage.

SilverRanger
You are the fastest archer, with the highest crit rate. +STR really isn’t your cup of tea, but it doesn’t hurt. you may want to try to get a doom light set to +6.

· +DEX : increase in crit rate for more damage.

· +STR : more damage is good damage.

SpellSigner
As a nuker, you want to level with +INT, you may add +WIT later for PvP. dark crystal robes for PvP, nightmare robes for PvE. get a sword of miracles in A grade with acumen, and/or a sword of Valhalla in B grade with acumen.

· +WIT : faster damage and more magic crits.

· +INT : more damage per spell.

· +MEN: more mp.

ElementalSummoner
By increasing your attack speed, you increase your cubic fire rate. Using a dagger helps to do this. you may want to get a set of blue wolf light or doom light or robes to +6.

· +DEX : increased fire rate for cubics.

· +WIT : faster heals.

· +MEN : more MP.

ElvenElder
Note that you cannot change your INT stat. you may want to try to get an avadon robe set to +6. any weapon with acumen will do.

· +CON : increased survivability in PvE.

· +MEN : this is essential as you will run out of mp otherwise.

· +WIT : this is also essential, to increase % restored with “resurrection” and fast heals.

Destroyer
The destroyer is a master of weapons, if you don’t have 3+ “situational” weapons in your warehouse or on your person, you simply aren’t playing the class to its fullest. majestic heavy is good with +STR, doom heavy +6 works well with +CON. blue wolf heavy +6 would help you to catch up with slower targets in PvP.

Because you have no ranged attacks, its good to carry a bow, and though I don’t know of any destroyers that do AOE parties (and I’ve asked most of the high levels on my server), people that have never played the class say they are awesome at it, in which case you may also want a polearm.

You should have a blunt for stunning, any blunt will do. an over-enchanted greatsword with the focus SA works better for PvE but a dragonslayer with the critical bleed SA works better in PvP.

· +STR : more damage.

· +CON : more HP for PvP, but get a health SA as well.

· +DEX : helps you catch enemies in PvP.

Tyrant
Tallum heavy and blood tornados with focus worked very well in C3. I have seen a lot more tyrants recently in light armors instead of heavy, especially nightmare light with dragon grinders, most likely with the health SA. it also doesn’t hurt to have another set of fist weapons for PvP with some sort of risk SA on them, for when your hp drops below 30%.

· +STR : more damage.

· +DEX : faster attack speed.

· +CON : more HP for PvP, but get a health SA as well.

Warcryer
This is one of the two most versatile classes for adding tattoos, you really cant go wrong no matter what you do.

Majestic robes work great with +INT and a magic power SA, or with +WIT and an acumen SA. you can wear heavy armors (doom is common) to solo, but robes or light armors are best for parties. you should carry a blunt for stuns, any blunt will do. if you go with acumen carry a shield in case of arrows, if you go with magic power use the highest m. att weapon you can get.

· +STR : good for solo or additional damage in PvE.

· +CON : higher survivability.

· +INT : more damage per drain.

· +WIT : faster damage and faster buffs.

· +MEN : extremely high m def and extremely fast regen rate.

Overlord
This is one of the two most versatile classes for adding tattoos, you really cant go wrong no matter what you do.

Majestic robes work great with +INT and a magic power SA, or with +WIT and an acumen SA. you can wear heavy armors (doom is common) to solo, but robes or light armors are best for parties. you should carry a blunt for stuns, any blunt will do. if you go with acumen carry a shield in case of arrows, if you go with magic power use the highest m. att weapon you can get.

· +STR : good for solo or additional damage in PvE.

· +CON : higher survivability and good for sieges, but get a health SA as well.

· +INT : more damage per drain.

· +WIT : faster damage and faster buffs.

· +MEN : extremely high m def and extremely fast regen rate.

Warsmith
2handed blunts are your friend, as is majestic heavy and blue wolf heavy. carry a bow.

· +STR : good for solo or additional damage in PvE.

· +CON : higher survivability and good for sieges, but get a health SA as well.

· +DEX : helps you catch enemies in PvP.

BountyHunter
2handed blunts are your friend, as is majestic heavy and blue wolf heavy. carry a bow.

· +STR : good for solo or additional damage in PvE.

· +CON : higher survivability.

· +DEX : helps you catch enemies in PvP.

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